[Tree] The benefits of child-led, play-focused learning in education, boosting girls' creative confidence, and Collaborative for Children's use of robotics and AI in early childhood education

Version 0.14 (2024-06-25 19:06:44.109000)

updates: Added information about Collaborative for Children's use of robotics and AI in early childhood education

Version 0.13 (2024-06-06 10:31:13.901000)

updates: Added information about boosting girls' creative confidence through play

Version 0.12 (2024-05-01 05:01:41.446000)

updates: Explores the benefits of child-led, play-focused learning in education

Version 0.11 (2024-04-01 02:32:29.704000)

updates: Added information about the role of video games in boosting children's creativity

Version 0.1 (2024-03-16 09:11:22.865000)

updates: The new study explores the impact of AI-enabled toys on children's development

Version 0.09 (2024-03-12 02:18:00.040000)

updates: The impact of smartphone usage on US teens' well-being

Version 0.08 (2024-03-12 01:17:36.918000)

updates: New information on the impact of smartphone usage on US teens' well-being

Version 0.08 (2024-03-12 01:17:36.918000)

updates: New information on the impact of smartphone usage on US teens' well-being

Version 0.07 (2024-03-07 18:11:13.484000)

updates: Integrating new study on the creative potential of screen time in children's play

Version 0.06 (2024-02-14 21:41:02.736000)

updates: Added information about screen-free activities for well-being

Version 0.05 (2024-02-02 11:26:50.711000)

updates: Added information about the harmful effects of excessive screen time on physical and mental health

Version 0.04 (2024-01-31 15:27:03.730000)

updates: The new information highlights the harmful effects of excessive screen time on health, including eye strain, muscle fatigue, neck pain, sleep interference, and damage to the musculoskeletal system. It also provides recommendations for managing these symptoms and reducing health risks. Additionally, the study emphasizes the need for reduced screen exposure and parent education to mitigate potential developmental risks in toddlers. The article also mentions the potential use of video games as a digital therapeutic for managing ADHD symptoms.

Version 0.03 (2024-01-19 13:20:33.641000)

updates: Added information about the impact of screen time on toddlers and its link to ADHD and autism

Version 0.02 (2024-01-07 13:39:28.366000)

updates: Addition of information about rising rates of adult ADHD and the impact of technology use

Version 0.01 (2024-01-07 13:37:37.047000)

updates: Adderall shortages and the potential use of video games as a digital therapeutic for ADHD symptoms

Version 0.0 (2023-12-04 13:43:30.632000)

updates: